Sylfir Rumnaheim

Backstory
Came from a poor family and was often on his own for days at a time. Learned to fight out of necessity and made a small name for himself in underground gambling. As the situation got progressively more dangerous, he started to look for a way out. He found it in a grueling, but relatively safe, apprenticeship as a smith. When he paid off his debts and was able to leave, he left for Windskeep where there was demand for his talents. Eventually the quality of his work was noticed and he was hired as a smith and bodyguard under the patronage of Earl Mereck of the Best Coast Trading Co. On one fateful trip, Sylfir learned a dangerous secret about Earl Mereck. He attempted to maintain a neutral expression, with unsure success. Rather than take his chances, he quickly packed a rucksack and fled. Joining the rest of the party is not just an attempt at physical escape, but also to escape the fear of what he might have helped the Earl accomplish.

Other
Hates boats and cannot swim. Dislikes even the smell of the sea and gets uncharacteristically grouchy when he can smell it. Never truly believes a situation is safe. Berry connoisseur.